By Erin Wade
BU News Service
LAS VEGAS — Intel CEO Brian Krzanich announced at a news conference Wednesday that the company would likely have its Project Alloy virtual reality headset in production stages by the end of 2017.
Intel demonstrated Project Alloy, which Krzanich called an “all-in-one merged reality headset,” onstage at CES in an area of the stage set up to look like a living room. Two men wore the headsets and a screen showed the demo area of the stage turning into a first-person shooter virtual reality game.
Krzanich said that while normal virtual reality headsets require sensors located outside of the headset and a tether to a computer, Project Alloy has all of its sensors included in the headset and does not have a tether.
Krzanich suggested that Project Alloy would be an open-source platform, as he did at the 2016 Intel Developer Forum in San Francisco last August.
Intel also debuted a 180-degree camera by Voke, a company it acquired in November that creates immersive experiences based on live action. The company gave Oculus Rift headsets to everyone in audience and livestreamed a Butler University vs. Villanova University basketball game in Indianapolis. Each audience member could choose whether they wanted to watch the sporting event from center court or courtside.
Krzanich also displayed a 10nm-powered PC with Intel’s Cannon Lake processor, which the company plans to start shipping this year.
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